I watched this tutorial a couple of weeks ago - it uses camera projection, some simple geometry and a photograph to create a 3D environment that a camera can move around. On my initial visit to the Mill I took a wide range of photos that I hope will be suitable, focusing on the spaces dotted around the mill to capture a variety of moods and textures. I am going to re-watch this tutorial in full first before processing my images and doing some tests with them to try and rebuild them in 3D using as few shapes as possible. I can then start to put objects within the scenes and do some compositing/motion tests.
I want to know my limitations before I start thinking about content, and I want to get this camera projection learning curve out the way because if it isn't working as I'd hoped I will have to reconsider how I am to construct the scenes.
End Result:
I want to know my limitations before I start thinking about content, and I want to get this camera projection learning curve out the way because if it isn't working as I'd hoped I will have to reconsider how I am to construct the scenes.
Camera Projection and GI in Cinema 4D from Nick Campbell on Vimeo.
Camera Projection and GI in Cinema 4D Part 2: Compositing the Scene in After Effects from Nick Campbell on Vimeo.
End Result:
Cinema 4D Camera Projection Tutorial from Nick Campbell on Vimeo.